Config = {} -- ============================================================================ -- SMARTWINDOW CLIENT CONFIGURATION -- ============================================================================ -- ---------------------------------------------------------------------------- -- EVENT NAMES -- ---------------------------------------------------------------------------- -- The LEFT side ["Key"] is the original system name (DO NOT CHANGE). -- The RIGHT side "Value" is the name displayed in-game (You can change). -- If you leave it empty "" or remove the line, the original name will be used. Config.EventNames = { -- Standard Events ["BloodCastle"] = "Blood Castle", ["DevilSquare"] = "Devil Square", ["ChaosCastle"] = "Chaos Castle", ["IllusionTemple"] = "Illusion Temple", ["ReiDoMU"] = "King of MU", ["TvT"] = "Team vs Team", ["GvG"] = "Guild vs Guild", ["BattleRoyale"] = "Battle Royale", ["PvpChampionship"] = "PvpChampionship", ["Pandora"] = "Pandora Event", -- Custom Events ["PvpChampionship"] = "PvpChampionship", ["Marathon"] = "Marathon", ["BonusManager"] = "Bonus Time", ["MossMerchant"] = "Moss Merchant", ["CustomEventDrop"] = "Happy Hour Drop", ["CustomQuiz"] = "Quiz Event", ["CustomOnlineLottery"] = "Online Lottery", } -- ---------------------------------------------------------------------------- -- EVENT TOOLTIPS -- ---------------------------------------------------------------------------- -- Defines the description that appears when hovering over the event. -- Format: ["OriginalName"] = "Description Text" -- Use \n for manual line break, but the system wraps automatically. Config.EventTooltips = { ["DevilSquare"] = "Survive waves of increasingly stronger monsters and prove your strength in the Devil Square.", ["ChaosCastle"] = "Fight to the death in a collapsing castle. The last survivor wins glory and prizes.", ["TvT"] = "Battle between Blue and Red teams. The team with the most kills wins.", } -- ---------------------------------------------------------------------------- -- MONSTER SCALES -- ---------------------------------------------------------------------------- -- Defines the monster image size in the details interface. -- Format: [MONSTER_ID] = SCALE (1.0 = Normal, 0.5 = Half, 2.0 = Double) -- Manually add the IDs you want to adjust. Config.MonsterScales = { -- Example: [043] = 1.6, -- Golden Budge Dragon [078] = 1.6, -- Golden Goblin [502] = 1.6, -- Golden Rabbit [493] = 1.6, -- Golden Dark Knight [054] = 1.6, -- Golden Soldier [053] = 2.6, -- Golden Titan [494] = 1.6, -- Golden Devil [081] = 1.6, -- Golden Vepar [083] = 2.6, -- Golden Wheel [079] = 3.6, -- Golden Derkon [080] = 2.6, -- Golden Lizard King [082] = 3.6, -- Golden Tantalos [495] = 3.6, -- Golden Stone Golem [496] = 1.6, -- Golden Crust [497] = 2.6, -- Golden Satyros [498] = 2.6, -- Golden Twin Tail [499] = 3.6, -- Golden Iron Knight [500] = 2.6, -- Golden Napin [501] = 2.6, -- Great Golden Dragon [365] = 1.0, -- Pouch Blessing [463] = 1.0, -- Summer Event [413] = 0.6, -- Lunar Rabbit [025] = 3.0, -- Ice Queen [836] = 3.0, -- Shark [425] = 2.0, -- Captain Grizzly [135] = 2.6, -- White Wizard [055] = 2.6, -- Skeleton King [038] = 2.6, -- Balrog [049] = 2.6, -- Hydra [042] = 4.0, -- Red Dragon [059] = 3.0, -- Zaikan [970] = 2.6, -- Zombies [898] = 2.6, -- Escorpion [978] = 2.6, -- Soldados Santa [829] = 2.6, -- Dragons Custom [835] = 2.6, -- Baul De Tesoro [275] = 3.0, -- Kundum [561] = 3.0, -- Medusa [687] = 2.6, -- Nyx [841] = 2.5, -- Golden Dorado [991] = 2.6, -- Golden Selupan [881] = 2.5, -- Golden Rey } -- ---------------------------------------------------------------------------- -- INVASION NOTES - BY ID (InvasionManager.dat) -- ----------------------------------------c------------------------------------ -- Defines the description based on the Invasion ID (Index Column in InvasionManager.dat). -- Format: [ID] = "Description Text" Config.InvasionNotes = { -- Example based on your InvasionManager.dat: [0] = "!Invading Todo | Lostower. | Buscalo! GP 50 ", [1] = "!Invading Todo | ARENA. | Buscalo! GP 50", [2] = "!Invading Todo | DEVIAS | TARKAN | ELBELAND. | Buscalo! GP 50", [3] = "!Invading Todo | Devias. | Buscalo! GP 500", [5] = "!Invading Todo | Elbeland. | Buscalo! GP 500", [6] = "!Invading Todo | Lorencia | Noria | Devias. | Buscalo! GP 500", [7] = "!Invading Todo | Lorencia. | Buscalo! GP 500", [8] = "!Invading Todo | Lostower. | Buscalo! GP 1000", [9] = "!Invading Todo | Atlans. Buscalo! GP 1000", [10] = "!Invading Todo | Devias | Aida | Kanturu. Buscalo! GP 1000", [11] = "!Invading Todo | Kanturo. | Buscalo! GP 1000", [12] = "!Invading Todo | Lostower. | Armas Lvl 1 2 3 Buscalo! GP 50", [13] = "!Invading Todo Los Mapas. | Items Lvl 1 2 3 Buscalo! GP 50", [14] = "!Invading Todo | Devias. | Buscalo! GP 1500", [15] = "!Invading Todo | Tarkan. | Buscalo! GP 1500", [16] = "!Invading Todo | Atlans. | Buscalo! GP 1500", [17] = "!Invading Todo | Lorencia. | Buscalo! GP 1500", [18] = "!Invading Todo | Lostower. | Cajas K Lvl 4 5 Buscalo! GP 100", [19] = "", [20] = "!Invading en | Devias 3. | Buscalo! GP 2000", [21] = "!Invading en Todo | Swamp_of_Calmness. | Buscalo! GP 2000", [22] = "!Event PROTECTOR BlooD Castle ¡¡TEN CUIDADO!!", [23] = "!Event PROTECTOR Devil GuarD ¡¡TEN CUIDADO!!", [24] = "!Boss Nyx invading Todo | Aida. | Buscalo! GP 2000", [25] = "!Invading En | Dungeon 1. | Buscalo! GP 2000", [26] = "!Invading En | Elbeland. | Buscalo! GP 2000", [27] = "!Invading En | Elbeland 3. | Buscalo! GP 2000", } Config.DisableDetailInvasion = { } -- ---------------------------------------------------------------------------- -- CUSTOM INVASION LIST MODE -- ---------------------------------------------------------------------------- -- Defines if rewards will be displayed as a list (text) instead of a grid (icons). -- Format: ["InvasionName"] = true or [ID] = true Config.CustomInvasionListMode = { -- Example: -- [3] = true, -- [0] = true, [1] = true, -- Red Drag } -- ---------------------------------------------------------------------------- -- INTERFACE TEXTS -- ---------------------------------------------------------------------------- Config.Texts = { -- Titles and Tabs (Used in SmartWindoGPlientCore.lua if configured) WINDOW_TITLE = "EVENT WINDOW", TAB_EVENTS = "Events", TAB_INVASIONS = "Invasions", -- Status Messages STATUS_ONLINE = "ON", -- Empty List Messages NO_EVENTS_ACTIVE = "No Active Events", NO_INVASIONS_ACTIVE = "No Active Invasions", -- Invasion Details NO_REWARDS = "No rewards available", UNKNOWN_NAME = "Unknown", UNKNOWN_INVASION = "Unknown Invasion", -- Footer / Information EXCELLENT_INFO = "Green slots represent excellent items.", PROGRESS_INFO = "Progress Info:", } return Config